(C) Song Li, 1996 (C) Portion of Code by David W. Liu, 1995
Instruction
Drag the mouse the change your viewpoint. To spin, hold CTRL or mouse's
right button and drag the mouse pointer from one square to any of its neighbors.
To download all the necessary files (*.java, *.class, *.au, *.html, etc),
click here. You
can use the code for any nonprofittable use. But remember to mention the
authors' names in your revised program.
Class Sources
Generic 3D Model
Model3D.java - 3D world constructed with 3D
objects and a viewpoint.
Object3D.java - 3D object constructed with
vertices, and faces.
Matrix3D.java - Matrix class for coordination
transformations.